Small games. Big possibilities.

Play a little.
Help the ocean
a lot.

Hi, we’re WaveWerk. We make playful ocean games
that turn curiosity into real-world impact.

Original worlds. Real purpose. Made with aloha.
Welcome to our world

Curiosity is
a good place to start.

We believe sustainability should be experienced, not just explained. So we turn real environmental challenges into something you can play.

01 / PLAY

Make it playful.

Custom games that make sustainability engaging, memorable, and easier to put into practice.

02 / CONNECT

Bring people in.

We work with businesses, nonprofits, and public agencies to educate, engage, and inspire action.

03 / MAKE WAVES

Take it into the world.

Every client project helps fund free educational games and environmental initiatives.

A world worth playing for

Your next little
ocean adventure.

Explore our games
A glimpse below the surface
In development · Early 2027

Beyond the
Balloon

A little play. A new way to care about the ocean. Meet the first game in WaveWerk’s growing world of environmental learning.

Ocean curiosityOriginal artworkMade with purpose
Be first to hear when it’s ready.
Meet the crew

Real people.
A shared love of the ocean.

Artists, game makers, researchers, and ocean lovers. A little imagination goes a long way when we put it together.

Claire Matisse

Claire Matisse

President & Founder

Social media voice, public presence, and community engagement.

Meet the crew

Claire Matisse

I’m Claire. I’ve always been drawn to people. Somewhere along the way, that turned into storytelling.

Hawaii has always felt like home. Sun, ocean, mountains… it’s a rhythm that keeps everything grounded. I wake up every morning to the sound of birds and I think about how lucky I am to be here. That feeling carries into my work. Now I’m helping shape how we connect. Grateful to be here.

Waddy Dacay

Waddy Dacay

Culture & Design Director

Shaping cultural direction, visual style, and player experience.

Meet the crew

Waddy Dacay

I’m Waddy, local boy from Kauai. I grew up and worked on a sugarcane plantation. Always had a connection to the ʻāina and its beauty. Eventually I ended up doing artwork in Silicon Valley tech and game industry.

Music and art are my passion along with preserving our environment. WaveWerk is a great springboard to learn and understand the responsibility we have in caring and protecting mother nature, while having fun doing it.

Dan Allison

Dan Allison

Head of Game Development

Scalable systems and interactive experiences for immersive digital worlds.

Meet the crew

Dan Allison

I’m the code guy. I’ve always liked figuring things out: how things work, how they break, and how to make them better. Somewhere along the way, that turned into writing code… and I never really stopped.

But I don’t stay behind a screen all the time. Every winter, I head out to the mountains in Oregon. That’s where everything resets. That’s where I think clearly. Then I come back… and build. Now I’m working on games that bring those two worlds together.

Real-world impact

Beyond the screen.
Into the world.

We partner with organizations to measure environmental outcomes, from urban trees to reuse and marine restoration.

02Active pilot programs
03Partner organizations
06monthsReporting cycle
Active pilot

A little more canopy.

Tree Canopy Pilot

Burlingame, California
Active pilot

A second life for good things.

Treasure Paws Reuse Impact Pilot

Burlingame, California
Upcoming pilot

More room for kelp to grow.

NorCal Underwater Hunters

Northern California
Good things start with curiosity

Let’s make
a little wave.

Have a question, a big idea, or a cause worth playing for?
We’d love to hear it.

Say aloha
A conversation starts here

Hello, ocean friend.

Tell us what you have in mind. We’d love to hear from you. This opens a draft in your email app; you review and send it there.